In order to own the mod this means you shouldn’t include material owned by others in your mods without their permission (that includes copying the look and feel of other mods or materials as well as copying the actual models, scripts and other assets). If you create a mod from scratch, you will own it. We’re excited to see you enjoy the Game, but it’s important that you respect our rights, and those of others, in doing so.
Play around with and build modifications for the Game, and share them (as long as you follow the rules below in the section “ Modding the Game”).Legally this means that we grant to you a non-exclusive, personal right and licence to play the Game in accordance with the terms of this EULA.We own the Game, and brands or content in the Game, so you are buying permission to play the Game yourself in accordance with this EULA.As long as you follow the rules in this EULA, you can use the Game in the following ways: This EULA may change from time to time.The Game is provided on an ‘as is’ basis.The Game is currently in “Early Access” so may still include some bugs or errors.If you break these rules, we may stop you using the Game, or ask our lawyers to get in touch.It describes how you are permitted to use the Game.This EULA is a legal agreement between us and you, so please read it carefully.You’re only allowed to use the Game and send personal information to us if you are either 18 years or older, or you are 13 years or older and your parent or legal guardian has read this EULA and explained it to you, and provided us with their consent to your use of the Game. You can find out how on the Steam website here: Steam Refunds. Steam lets you get a refund for the Game in some cases. The Steam Subscriber Agreement changes from time to time, and if it becomes inconsistent with this EULA then, where there are conflicts, the Steam Subscriber Agreement takes precedence. That means you need a Steam account to play the Game via Steam, and your use of Steam is subject to the Steam Subscriber Agreement, which you can find online here. (in the EU) and Valve Corporation (in the US). We offer the Game through the Steam platform ( “Steam” ), which is hosted by Valve S.A.R.L. If you don‘t want to or can‘t agree to this EULA, then you must not buy, download, use or play the Game. This EULA is a legal agreement between you and us. We’ve tried to keep them as short as possible, to help you understand how you can use the Game, and any problems that you might encounter. These are the rules (the “End User Licence Agreement” or “EULA” ) we use to protect Scrap Mechanic (the “Game” ) and our users, including you.
#HOW TO UPDATE A SCRAP MECHANIC WORKSHOP LICENSE#
"Well hello there and welcome to rEtRo_sPexX and today we have big news from Axolot.“SCRAP MECHANIC” END USER LICENSE AGREEMENT If you like this video then why not SPANK the hell out of that 'Thumbs Up' button and don't forget to subscribe for more rEtRo_sPexX goodness!!!
Visit my workshop on STEAM for creations that can be imported effortlessly into your existing worlds. This video shows briefly how the new features work and also how they can be used as a copy and paste function, which can massively reduce build times on larger creations, such as my new Go-Kart track!! So now we have the ability to Load and save our creations to import into other worlds, also the workshop on STEAM allows us to play with many other, fantastic creations from the Scrap Mechanic community!! Right click Scrap Mechanic in your STEAM Library, select properties, go to the Betas tab and select Workshop_Test from the dropdown options, then just allow the game to update and start as usual. The workshop for Scrap Mechanic is now available as a Beta test. Well hello there and welcome to rEtRo_sPexX and today we have big news from Axolot.